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Q:
android.stl.grid2d.Grid.clearCollisions() not working when used with libgdx
I am using libgdx with my android project. I have a 10 x 10 grid populated by Image objects.
I've overridden the destructor method in my Image class like so:
public void recycle() {
if (imageTexture!= null) {
imageTexture.recycle 50e0806aeb xileamme
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